<?xml version="1.0"?>
<OAI-PMH xmlns="http://www.openarchives.org/OAI/2.0/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.openarchives.org/OAI/2.0/ http://www.openarchives.org/OAI/2.0/OAI-PMH.xsd"><responseDate>2026-05-30T16:29:18Z</responseDate><request verb="GetRecord" metadataPrefix="oai_dc">https://repository.lib.bcit.ca/oai/request</request><GetRecord><record><header><identifier>oai:repository.lib.bcit.ca:node-1267</identifier><datestamp>2025-05-02T15:07:05Z</datestamp><setSpec>node:1260</setSpec><setSpec>oai_pmh:all_repository_items</setSpec></header><metadata><oai_dc:dc xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:oai_dc="http://www.openarchives.org/OAI/2.0/oai_dc/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.openarchives.org/OAI/2.0/oai_dc/ http://www.openarchives.org/OAI/2.0/oai_dc.xsd"><dc:title>Simon</dc:title>
                  <dc:description>We as a group came up with an idea of making a game that is called Simon. Simon is a mixture of hardware and software. For each level, the device creates a pattern of tones and lights and waits until a user repeats the exact same pattern by pressing the pushbuttons. Upon user&#039;s success, the game advances to the next level, and the number of tones and lights keep increasing. Upon user &#039;s failure, the game goes back to level 1.</dc:description>
                  <dc:date>2017-04-16</dc:date>
                  <dc:language>English</dc:language>
                  <dc:contributor>Bagheri, Mike</dc:contributor>
          <dc:contributor>Barbour, Jeremy</dc:contributor>
                  <dc:format>PDF</dc:format>
                  <dc:publisher>British Columbia Institute of Technology</dc:publisher>
                  <dc:type>Text</dc:type>
                  <dc:rights>This license enables reusers to copy and distribute the material in any medium or format in unadapted form only, for noncommercial purposes only, and only so long as attribution is given to the creator. CC BY-NC-ND includes the following elements: BY: credit must be given to the creator. NC: Only noncommercial uses of the work are permitted. ND: No derivatives or adaptations of the work are permitted. https://creativecommons.org/licenses/by-nc-nd/4.0/</dc:rights>
                  <dc:subject>Memory</dc:subject>
          <dc:subject>Electronic games</dc:subject>
          <dc:subject>Electrical engineering</dc:subject>
          <dc:subject>Open educational resources</dc:subject></oai_dc:dc></metadata></record></GetRecord></OAI-PMH>
